Apple doesn’t allow Adobe’s Flash on it’s iPhone or iPad (See article in the Wall Street Journal) platforms. I believe that this is mainly because of money. It is my opinion, listen to this really simple explanation.
Flash is a very versatile tool. To illustrate it’s versatility, look at popular gaming site, OMGPOP which features games designed in Flash, for FREE.
By not allowing Flash, Apple can continue to sell Apps, and maintain the App Store’s place as an important revenue delivery system for Apple (they get 30% of the price of every App you buy.) If Apple allowed Flash to work on the iPhone and/or iPad, a developer could develop a web application in Flash, specifically for either the iPad or iPhone, and then have it work through the browser. The entire App Store, and the associated revenue, would be undercut.
Just ask yourself this question: Why would you buy Paper Toss for $.99 when you can just browse to a site that has the same game for free?
My 2 cents, what do you think?
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